More Books:

Interactive Computer Graphics
Language: en
Pages: 702
Authors: Edward Angel, Dave Shreiner
Categories: Computers
Type: BOOK - Published: 2014 - Publisher: Addison-Wesley

Interactive Computer Graphics with WebGL, Seventh Edition, is suitable for undergraduate students in computer science and engineering, for students in other disciplines who have good programming skills, and for professionals interested in computer animation and graphics using the latest version of WebGL. ¿ Computer animation and graphics are now prevalent
Computer Graphics Programming in OpenGL with JAVA
Language: en
Pages: 406
Authors: V. Scott Gordon, PhD, John L. Clevenger, PhD
Categories: Computers
Type: BOOK - Published: 2018-09-20 - Publisher: Mercury Learning and Information

This new edition provides step-by-step instruction on modern 3D graphics shader programming in OpenGL, along with its theoretical foundations. It is appropriate both for computer science undergraduate graphics programming courses in degree programs that emphasize Java, and for professionals interested in mastering 3D graphics skills who prefer Java. It has
Computer Graphics Programming in OpenGL with C++
Language: en
Pages: 514
Authors: V. Scott Gordon, PhD, John L. Clevenger, PhD
Categories: Computers
Type: BOOK - Published: 2020-12-09 - Publisher: Mercury Learning and Information

This new edition provides step-by-step instruction on modern 3D graphics shader programming in OpenGL with C++, along with its theoretical foundations. It is appropriate both for computer science graphics courses and for professionals interested in mastering 3D graphics skills. It has been designed in a 4-color, “teach-yourself” format with numerous
Interactive Computer Graphics with WebGL, Global Edition
Language: en
Pages: 536
Authors: Edward Angel, Dave Shreiner
Categories: Computers
Type: BOOK - Published: 2015-01-12 - Publisher: Pearson Higher Ed

This book is suitable for undergraduate students in computer science and engineering, for students in other disciplines who have good programming skills, and for professionals. Computer animation and graphics are now prevalent in everyday life from the computer screen, to the movie screen, to the smart phone screen. The growing
Computer Graphics Through OpenGL®
Language: en
Pages: 732
Authors: Sumanta Guha
Categories: Computers
Type: BOOK - Published: 2018-12-19 - Publisher: CRC Press

COMPREHENSIVE COVERAGE OF SHADERS AND THE PROGRAMMABLE PIPELINE From geometric primitives to animation to 3D modeling to lighting, shading and texturing, Computer Graphics Through OpenGL®: From Theory to Experiments is a comprehensive introduction to computer graphics which uses an active learning style to teach key concepts. Equally emphasizing theory and