More Books:

Fluxus Experience
Language: en
Pages: 259
Authors: Hannah Higgins
Categories: Art
Type: BOOK - Published: 2002-12-12 - Publisher: Univ of California Press

Hannah Higgins explores the influential art movement Fluxus. Daring, disparate and contentious, Fluxus artists worked with minimal and prosaic materials now familiar in post-World War II art. Higgins describes the experience of Fluxus for viewers as affirming transactions between the self and the world.
Fluxus Forms
Language: en
Pages: 304
Authors: Natilee Harren
Categories: Art
Type: BOOK - Published: 2020 - Publisher:

"A history of the understudied but highly inventive Fluxus collective founded in NYC in the late 1950s/early 1960s. Fluxus was an unruly, endlessly shifting gang of performers, conceptual writers, musicians, and installation artists who wanted to integrate life into art using found and ordinary objects and processes (like cooking and
Owned, An Ethological Jurisprudence of Property
Language: en
Pages: 368
Authors: Johanna Gibson
Categories: Law
Type: BOOK - Published: 2019-12-20 - Publisher: Routledge

This book draws upon domestication science to undertake a radical reappraisal of the jurisprudence of property and intellectual property. Bringing together animal studies and legal philosophy, it articulates a critique of dominant property models and relationships from the perspective of cognitive ethology, domestication science and animal behaviour. In doing so,
Chance, Phenomenology and Aesthetics
Language: en
Pages: 240
Authors: Ian Andrews
Categories: Philosophy
Type: BOOK - Published: 2020-11-12 - Publisher: Bloomsbury Publishing

In drawing upon the work of Jacques Derrida, Edmund Husserl and Martin Heidegger and aligning it with a new trend in interdisciplinary phenomenology, Ian Andrews provides a unique look at the role of chance in art and its philosophical implications. His account of how the composer John Cage and other
Emotional Gaming
Language: de
Pages: 311
Authors: Jörg von Brincken, Horst Konietzny
Categories: Computer games
Type: BOOK - Published: 2012 - Publisher: epodium

Die Verbindung von Computerspielen und Emotionen ist unauflöslich. Kein gutes Computerspiel, das nicht starke Gefühle provozierte, und kein Spieler, der nicht vom ‚Willen zum Gefühl‘ geleitet wäre: Spaß, Spannung, Triumph, Belustigung, Angst …Angesichts der sich rasant ausbreitenden kulturellen Praxis des Gaming, die in immer mehr Bereiche des Alltags, der Freizeit